Medium Humanoid (Wizard), Lawful Neutral
Armor Class 11 (17 with mage armor)
Hit Points 253 (22d12 + 110)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
20 (+5)
WIS
18 (+4)
CHA
18 (+4)
Saving Throws INT +10, WIS +9, CHA +9
Skills Arcana +14, History +14, Perception +10, Religion +14
Condition Immunities Charmed
Senses Passive Perception 17
Languages Celestial (Kantic), Common (Union), Dwarvish (Northern), Elvish (Imperial)
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Legendary Resistance (2/Day). If Bayaz fails a saving throw, he can choose to succeed instead.

Actions

Multiattack. Bayz can take three actions, including spellcasting.

Quartertaff. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 5(1d6 + 2) bludgeoning damage plus 11 (2d10) force damage.

Spellcasting. Bayaz casts using an alternate rule. Every time he casts a spell, he rolls an Intelligence Saving Throw (DC10+spell level). On a failed saving throw, he takes 2d8 necrotic damage per level of spell cast, and half damage on a success as outlined below.

Spell Level Damage
Cantrip 1d8
1st 2d8
2nd 4d8
3rd 6d8
4th 8d8
5th 10d8
6th 12d8
7th 14d8
8th 16d8
9th 18d8

 

Bayaz casts one of the following spells, at a power level up to 9th Level without verbal, somatic, or material components, using Intelligence as the spellcasting ability (spell save DC 20). :

Spell Slots;

Cantrips; mage hand, prestidigitation, blade ward, guidance, thaumaturgy, fire bolt, create bonfire, thunderclap, resistance

1st Level Spells;  mage armor,  absorb elements, bless, shield of faith, Hellish Rebuke

2nd Level Spells;  shatter, 

3rd Level Spells; fireball, lightning bolt

4th Level Spells;  ice storm, wall of fire, fire shield

5th Level Spells; cone of cold, immolation, 

6th Level Spells;  chain lightning, sunbeam

Legendary Actions

Bayaz can take two legendary actions. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Bayaz regains spent legendary actions at the start of her turn.

Witchcraft. Bayaz uses Spellcasting.

Description

Bayaz, the First of the Magi, is an enigmatic ancient wizard with eyes and ears seemingly everywhere. Having lived in isolation in his library for centuries, he's now considered a legendary figure in The Union, famous for founding the realm.

Bayaz looks maybe sixty, heavily built, with green eyes, a strong face, deeply lined, and a close-cropped grey beard around his mouth. He is entirely bald, with a tanned pate. He's neither handsome nor majestic, but there's something stern and wise about him. An assurance, an air of command. A man used to giving orders, and to being obeyed. He still has a faded scar, from the base of his neck down towards his shoulder, from his clash with Kanedias. When he's angry, his voice becomes almost unnaturally loud.

Now centuries old, Bayaz lives in semi-retirement in the Great Northern Library, spending his time studying. He also trains apprentices, including Yoru Sulfur, Shenkt, and currently Malacus Quai. Bad blood has since developed between Bayaz and Shenkt.

In recent year, he has helped the ambitious chieftain Bethod rise to power in The North, with four gifts: the sun in winter, a storm in summer, and two things he could never have known. In return, Bethod has given Bayaz just one favour.

Monster Tags: NPC

KingRavn

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