Large Swarm of Small humanoids, Unaligned
Armor Class 12 Natural armor
Hit Points 60 (10d10)
Speed 15 ft.
STR
8 (-1)
DEX
1 (-5)
CON
20 (+5)
INT
1 (-5)
WIS
1 (-5)
CHA
30 (+10)
Saving Throws CHA +12
Senses Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Squish. Blobgobby jumps onto any player within 10 ft. and deals 1D4+2 squishing damage. Target must succeed a dexterity saving throw DC12, or get stuck inside of blobgobby and take 2 acid damage per round. Target may then take a strength saving throw DC12 as an action every round to get out.

 Spawn Gobby's. Blobgobby spawns 1D6 Goblins within a 60 ft. radius. Every non-ally within range must succeed on a dexterity saving throw DC12 or have a spawned goblin fall on them and take 1 squishing damage.

Spawn Hobgobby's. Blobgobby spawn 1D4 Hobgoblins within a 60 ft. radius. Every non-ally within range must succeed on a dexterity saving throw DC12 or have a spawned hobgoblin fall on them and take 1 squishing damage.

Heal. Blobgobby heals 12 HP

 

Reactions

Sexy Move. Whenever a Target within 10 ft. of blobgobby moves out of range, Blobgobby pulls a sexy move. target must succeed a wisdom saving throw DC15, or get briefly attracted to Blobgobby and not be able to move away from or attack Blobgobby for that round.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A big green blob with a very sexy face

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

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