Dark Aetherforce Wielder. The Alacoth Assassin can call upon the Aetherforce, granting him unique spells.
Spellcasting. The [Alacoth Apprentice] is a 2nd-level spellcaster. Its spellcasting ability is [Wisdom] (spell save DC 12, +2 to hit with spell attacks). The [Alacoth Apprentice] has following [Aetherforce] spells prepared:
Force Camoflauge, Force Blind, Force Sense, Drain Life, force lightning
Multi-attack. The Alacoth Assassin can make one melee attack and one spell attack per turn.
Plasmasaber Strike. Melee Weapon Attack: +20 to hit, reach 5 ft., one target. Hit: 44 (2d20 + 22) radiant damage. On a critical hit, severe a limb from the target. If there are no remaining limbs to sever, cut the target in half or decapitate.
Ætherforce Assassinate. Melee Weapon Attack: If invisible or unnoticed by a target creature within 5ft of the Alacoth Assassin, the Alacoth Assassin can assassinate a creature that fails a Constitution Save DC20 if they have less than 50 hit points. A creature that this attack is used on that has more than 50 hit points takes 44 (2d20 + 22) radiant damage.
Dodge, Disengage, Hide
Atherforce Repulsion. All creatures within 5ft of you must pass a Strength Save DC12 or be knocked backward 60ft and left prone for one round. This is triggered once per combat when more than 2 creatures are within 5ft of the Alacoth Apprentice.
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