Armor Class
14
Natural Scale Amor
Hit Points
65
(3d20 + 5)
Speed
STR
14
(+2)
DEX
12
(+1)
CON
20
(+5)
INT
6
(-2)
WIS
8
(-1)
CHA
3
(-4)
Saving Throws
STR +4, CON +7
Damage Immunities
Cold
Senses
Passive Perception 12
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Cold Nature. This creature has immunity against cold damage
Actions
Tail Strike. Melee Weapon Attack: +6 to hit, reach 10ft., 2 targets within 10 ft. of each other. Hit: (2d6 + 4) piercing damage. Target must make a Con save DC 14. On a failed save a target takes an extra 1d6 cold damage. On a success a target takes no damage.
Frost Breath. The creature blasts a 15ft. cone of frost from its mouth. Creatures in the cone must make a DC 15 Con save. On a failed save a target takes 4d6 +4 cold damage and has its speed halved for 3 rounds. On a success a target takes half damage and its speed is not halved
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