Huge Swarm of Medium monstrosities, Chaotic Evil
Armor Class 18 demon armor
Hit Points 100 (30d20)
Speed 100 ft., Walk 100 ft., Walk 100 ft., Walk 100 ft., Fly 10000000 ft., Swim 500 ft.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +19
Skills Intimidation +0, Survival +0
Damage Resistances All
Damage Immunities All damage from spells
Senses Unknown, Passive Perception 1
Languages Celestial, Draconic draconic
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. unknown

Spellcasting. The [Cerberus] is a 30-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [Cerberus] has following [fire] spells prepared: unknown

Actions

Action Name. unknown

Action Melee Attack. unknown

Action Ranged Attack. Ranged fire tail Attack: +990to hit, range 50 ft., 1 target. Hit: # (#d# + #) [damage type] damage.

Bonus Actions

 The Cerberus can only be tamed if you show that you mean no harm and if you are worthy.

Reactions

Reaction Name. never make a Cerberus angry

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

the stronger you get Cerberus will become more powerful.

Mythic Action Name (Costs 50 Actions). in a ruined part of a forest covered in ash is a portal

Description

the Cerberus is a hell hound beast like wolf with 3 heads, stands over 30 feet tall, has pitch black eyes, a 5 foot long tail that's covered in spikes and the end is on fire, it has massive paws with 4 inch black claws, it has pitch black torn wings with spikes along its back. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Demon Lordbeast companionpet

Habitat: Underdark

ravenviper

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