Special Trait Name. unknown
Spellcasting. The [Cerberus] is a 30-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [Cerberus] has following [fire] spells prepared: unknown
Action Name. unknown
Action Melee Attack. unknown
Action Ranged Attack. Ranged fire tail Attack: +990to hit, range 50 ft., 1 target. Hit: # (#d# + #) [damage type] damage.
The Cerberus can only be tamed if you show that you mean no harm and if you are worthy.
Reaction Name. never make a Cerberus angry
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
the stronger you get Cerberus will become more powerful.
Mythic Action Name (Costs 50 Actions). in a ruined part of a forest covered in ash is a portal
Description
the Cerberus is a hell hound beast like wolf with 3 heads, stands over 30 feet tall, has pitch black eyes, a 5 foot long tail that's covered in spikes and the end is on fire, it has massive paws with 4 inch black claws, it has pitch black torn wings with spikes along its back.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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