Medium Humanoid (Cursed), Neutral Evil
Armor Class 16 Necrotic armour
Hit Points 92 (10d12 + 20)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
8 (-1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +7, CON +7
Damage Vulnerabilities Radiant
Damage Immunities Necrotic
Senses Passive Perception 13
Languages Abyssal, Common, Infernal
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Pack tactics. When the Cultists of Sekrah are within 5 ft of an ally, they get advantage in their melee attacks.

Blessed by Sekrah. Any time the Brute Cultists of Sekrah receive damage, they reduce it by 5. 

Actions

Multi-attack. Brute Cultists of Sekrah can perform 2 attacks when they take the attack action. 

Great weapon. Melee weapon attack+5 to hit, reach 5 ft., one target. Hit 8(1d12 + 4) Slashing damage.

Bonus Actions

Fanatism. If the Cultists of Sekrah are within 30 ft of a Priest of Sekrah that it is not incapacitated or dead, they all get an extra attack as a bonus action.  Also, while within 60 ft of a Priest of Sekrah, they are immune to Frightened and Charmed conditions.

Reactions

Bodyguards. While within 15 ft of the Priest of Sekrah, Brutes Cultists of Sekrah can use their reaction to protect the Priest of Sekrah if it is hit with a weapon or spell attack. They take the damage instead. 

W0LFCRY

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