Regeneration. Axol'Moors regain 5 hit points at the start of their turn. Additionally over the course of a long rest they can regrow and lost appendage as long as their head and heart are intact.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Vacuum Maw (Recharge 6). As an action an Axol'Moor can create a suction vortex with it mouth. each creature in a 15 ft. cone in front of the Axol'Moor must make a dexterity saving throw (DC 12). A creature that fails this save gets pulled as close to the Axol'Moor as it can get. After using this ability Axol'Moor may make a bite attack replacing the d6 with a d8. while under water this creates a Whirlpool that is twice as big and deals 1d6 bludgeoning damage to each creature caught in the whirlpool.
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