Armor Class
11
(metal scraps)
Hit Points
14
(4d8 - 4)
Speed
15 ft.
STR
11
(+0)
DEX
9
(-1)
CON
8
(-1)
INT
7
(-2)
WIS
10
(+0)
CHA
5
(-3)
Damage Vulnerabilities
Radiant
Damage Resistances
Poison
Condition Immunities
Exhaustion
Senses
Darkvision 60 ft., Passive Perception 10
Languages
understands the languages it knew in life but can't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Bone Pile: When the soldier dies, the space it occupied becomes difficult terrain for 1 minute, unless the damage that killed it was radiant or from a critical hit.
Actions
Graveyard Slash: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) slashing damage.
Graveyard Stumble: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage. The soldier can move up to 10 feet towards the target of this attack as a reaction.
Comments