Medium Undead, Typically Chaotic Evil
Armor Class 11 (metal scraps)
Hit Points 14 (4d8 - 4)
Speed 15 ft.
STR
11 (+0)
DEX
9 (-1)
CON
8 (-1)
INT
7 (-2)
WIS
10 (+0)
CHA
5 (-3)
Damage Vulnerabilities Radiant
Damage Resistances Poison
Condition Immunities Exhaustion
Senses Darkvision 60 ft., Passive Perception 10
Languages understands the languages it knew in life but can't speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Bone Pile: When the soldier dies, the space it occupied becomes difficult terrain for 1 minute, unless the damage that killed it was radiant or from a critical hit.

Actions

Graveyard Slash: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) slashing damage.

Graveyard Stumble: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage. The soldier can move up to 10 feet towards the target of this attack as a reaction.

Monster Tags: undead

Habitat: Urban

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