Large Beast, Lawful Evil
Armor Class 17 Natural armor
Hit Points 266 (26d12 + 160)
Speed 80 ft.
STR
10 (+0)
DEX
20 (+5)
CON
22 (+6)
INT
14 (+2)
WIS
26 (+8)
CHA
16 (+3)
Saving Throws DEX +9, INT +6, WIS +12, CHA +7
Skills Perception +18
Damage Resistances Bludgeoning, Cold, Necrotic, Piercing, Poison, Slashing
Condition Immunities Paralyzed, Poisoned
Senses Darkvision 60ft, Passive Perception 18
Languages Ignan, Telepathy Within 60ft
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Death Throes. When Vanity dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried.

Fire Aura. At the start of each of Vanity's turns, each creature within 5 feet of it takes 10 (4d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches Vanity or hits it with a melee attack while within 5 feet of it takes 10 (4d6) fire damage.

Fire Absorption. Whenever Vanity is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.

Spellcasting. Vanity is an 12th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 20, +12 to hit with spell attacks). Vanity has the following sorcerer spells prepared:
Cantrips (at will): Acid Splash, Chill Touch, Create Bonfire, Fire Bolt, Poison Spray, Shocking Grasp
1st level (4 slots): Burning Hands, Magic Missile
2nd level (3 slots): Aganazzar's Scorcher, Scorching Ray
3rd level (3 slots): Fireball, Flame Arrows, Lightning Bolt, Melf's Minute Meteors
4th level (3 slots): Wall of Fire
5th level (2 slots): Insect Plague
6th level (1 slot): Chain Lightning, Disintegrate

 

Actions

Multiattack. Vanity makes three attacks: two with its Bite and one with its Hurl Flame.

Bite. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 17 (4d10 + 8) piercing damage plus 3 (2d6) fire damage.

Hurl Flame. Ranged Spell Attack: +12 to hit, range 150 ft., one target. Hit: 14 (4d8+8) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.

Fire Breath (Recharge 5–6). Vanity exhales fire in a 30‐foot cone. Each creature in that area must make a DC 20 Dexterity saving throw, taking 70 (24d6) fire damage on a failed save, or half as much damage on a successful one.

Habitat: Forest

Garuthealts

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