Small Undead (Kobold), Any Non-Lawful Alignment
Armor Class 18 Natural Armor
Hit Points 160 (15d8 + 50)
Speed 30 ft.
STR
12 (+1)
DEX
19 (+4)
CON
15 (+2)
INT
6 (-2)
WIS
19 (+4)
CHA
12 (+1)
Saving Throws STR +4, DEX +7, CON +5, INT +1, WIS +7, CHA +4
Skills Athletics +4, Deception +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Passive Perception 10
Languages Any language from any soul the ship has claimed.
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

 Innate Spellcasting. The monster innate spellcasting ability is Wisdom, +7 to hit with spell attacks). The monster can innately cast the following spells, requiring no material components:

At will: Firebolt

 
Actions

Multiattack. The cook makes two attacks. One with its Scimitar and one firebolt.

Shadow Scimitar. Melee Weapon Attack: +4;to hit, reach 5 ft., one target. Hit: 6 (1d6 + 4) slashing damage plus one DC 13 Con Save for 9 (2d8) necrotic damage.

Firebolt Ranged Spell Attack: +7 to hit, reach 120ft. Hit: (1d10) fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.

Agonizing Yell [rollable](Recharge 5–6) The ship has memorized the death scream of all its victims. They are able to scream the same one over and over again as a weapon to torment others.

Any creature within 20ft of the yell, must make a DC 15 Wisdom saving throw. A creature takes 16 (2d10) psychic damage and is frightened on a failed save and half damage on successful one.

Reactions

 

Redirect Attack. When a creature misses you with a melee attack roll, as a reaction you can cause that attack to hit one creature of your choice, other than the attacker, that you can see within 5 feet of you.
 
Fire Breath (Recharge 5–6). The Chef exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.
Ropes of Misery When attacked an Officer of The Shadow can use a reaction to lash out a ghostly rope that does 10 (2d8) necrotic damage DC13. On a succesful save the attacker takes half damage. On a failed save the opponent takes full damage and their movement speeds drops to 0

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

Jixel89

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