Armor Class
28
(chain mail)
Hit Points
200
(20d12 + 39)
Speed
100 ft., fly 200 ft.
STR
30
(+10)
DEX
30
(+10)
CON
30
(+10)
INT
29
(+9)
WIS
16
(+3)
CHA
30
(+10)
Saving Throws
DEX +19, CON +19, WIS +12, CHA +19
Skills
Arcana +5, Deception +8, Perception +4
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Stunned, Unconscious
Senses
Darkvision 60 ft., Passive Perception 20
Languages
All, Common, Giant
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Innate Spellcasting. The oni's innate spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following spells, requiring no material components:
At will: darkness, invisibility
1/day each: charm person, cone of cold, gaseous form, sleep
Magic Weapons. The oni's weapon attacks are magical.
Regeneration. The oni regains 10 hit points at the start of its turn if it has at least 1 hit point.
Actions
Slash- Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Bonus Actions
Can take a weapon from a player, enemy, dead body, or off the ground. The weapon has a +20 to hit and a +75 damage.
Maledictus can gain immunity to the type of damage he was most recently hit by.
Reactions
Can cast shield as a reaction
btw, this was heavily inspired by Mahoraga from JJK