Amorphous. The slime can move through a space as narrow as 1 inch wide without squeezing.
Corrode Wood. A creature that hits the with a melee attack while within 5ft any nonmagical weapon made of wood that hits the slime corrodes. The weapon takes a cumulative −1 penalty to damage rolls. If its penalty drops to −3, the weapon is destroyed.
Nonmagical ammunition made of wood that hits the slime is destroyed after dealing damage.
Spider Climb. The slime can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Combine. When willing two slimes of the same size are within 5 feet of each other and neither has used Split in at least one hour, the two slimes can fuse into one. The new slime is one size larger than and has hit points equal to the combined hit points of the slimes that used this feature.
Pseudopod. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. In addition, nonmagical light armor worn by the target is partly dissolved and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
Split. When a slime that is Small or larger is subjected to slashing damage, it splits into two new slimes if it has at least 1 hit points. Each new slime has hit points equal to half the original slime's, rounded down(minimum 1). New puddings are one size smaller than the original slime.
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