Large Monstrosity, Lawful Neutral
Armor Class 14 natural armor
Hit Points 102 (12d10 + 36)
Speed 5 ft., Fly 60 ft.
STR
14 (+2)
DEX
17 (+3)
CON
17 (+3)
INT
16 (+3)
WIS
13 (+1)
CHA
12 (+1)
Skills Perception +7, Stealth +6, Survival +7
Damage Resistances Force; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Exhaustion
Senses Darkvision 180 ft., Passive Perception 17
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Flyby. The ales nebulae doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Gravity Field. The ales nebulae emits a gravitational field. The area within 30 feet of it is difficult terrain for other creatures.

Innate Spellcasting. The ales nebulae's innate spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

3/day: misty step

1/day: dimension door

Actions

Multiattack. The ales nebulae makes three attacks: one with its beak and two with its talons. It can use erupting spikes in place of one or both attacks with its talons.

Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. 

Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage. 

 

Erupting Strike. The ales nebulae causes the earth to erupt into sharp stones below the feet of a creature that it can see on the ground within 90 feet of it. The target must succeed on a DC 14 Dexterity saving throw or take 9 (2d8) piercing damage.

Invert Gravity. The ales nebulae's speed becomes 0 until the start of its next turn. Each creature within 15 feet of the ales nebulae must make a DC 14 Dexterity saving throw. On a failed save, a creature is lifted 10 feet in the air and is stunned until the start of the ales nebulae's next turn. Any creature that enters the area during that time must also make the saving throw. At the start of the ales nebulae's next turn, gravity reverts again and all stunned creatures are slammed down, taking 27 (8d6) bludgeoning damage and falling prone. On a successful save, a creature can move up to half its speed until it is no longer in the area. If it doesn’t leave the area, it suffers the effects of a failed save.

Bonus Actions

 

 

Description

Lone Travelers
From the day it manifests into existence, until the day it is laid to rest, an ales nebulae has but one purpose, to find its lifelong partner, and to protect it until death. It travels the vast cosmos in search of the one to fill the void within, erring through the stars, for centuries, often in vain. Its whole existence could be considered a cruel cosmic joke. Yet, it does not falter, and its search continues.

Vassals of Gravity
Its mysterious birth in the cosmos grants an ales nebulae powerful, and sometimes uncontrollable, gravitational powers. The other-worldly bird is able to invert gravity for a brief moment and bend the fabric of reality to teleport around, yet it can’t control the crushing field of gravity it emits, preventing all from approaching it. All, but the one its life was destined for.

Monster Tags: monstrosity

Somthingorother

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