Amorphous. The slime can move through a space as narrow as 1 inch wide without squeezing.
Paralyzing touch. A creature that touches the slime or hits it with a melee attack while within 5 feet of it makes a DC 11 Constitution saving throw, being paralyzed for 1 round on a failed save.
Spider Climb. The slime can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Combine. When willing two slimes of the same size are within 5 feet of each other and neither has used Split in at least one hour, the two slimes can fuse into one. The new slime is one size larger than and has hit points equal to the combined hit points of the slimes that used this feature.
Pseudopod. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage, plus (1d6) lightning damage
Split. When a slime that is Small or larger is subjected to slashing damage, it splits into two new slimes if it has at least 1 hit points. Each new slime has hit points equal to half the original slime's, rounded down(minimum 1). New slimes are one size smaller than the original slime.
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