Telepathic Bond. While Bug Bug is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Follow Command.
You can use an action to order Bug Bug to trail one creature
up to 1000 feet away. The targeted creature must succeed a
DC 15 Wisdom saving throw or fail to detect Bug Bug. If
the target moves beyond 1000 feet away from you, Bug Bug
will return to your side within the next minute.
While this loyal, and plucky magic item turned companion is trailing a creature, you can sense
the direction of its location. In addition, if the Bug Bug is in
motion, you know the direction of its movement, and if the
target talks normally, whatever it says is transmitted inside
your head through Bug Bug.
Keen Sight. Bug Bug has advantage on Wisdom (perception) checks that rely on sight.
Flyby: Bug Bug doesn't provoke opportunity attacks when it flies out of an enemy's reach
Shock Pincer. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 2 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be [Tooltip Not Found] for 5 (1d10) minutes and unconscious while stunned in this way.
Aerial Flit. As a bonus action, Bug Bug can take the Dash or Dodge action while in flight.
Description
It's easy to lose track of time, but it's not easy to track some-
body else. It may even leave you lost and bugged out. Unless
you're Bug Bug, that is. Tracking becomes easy peasy as it
flies through the breezy and trails anyone you want. This is a
bug that bugs people to a T, giving you their location and let-
ting you in on their possibly highly sensitive and secret con-
versations.
Made by Eightfold Paper (patreon)
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