Corruption Aurora. A creature that touches the blight Walker or hits it with a melee attack within 5 feet of it takes 2d8 necrotic damage.
Vile touched. When the blightwalker makes a successful attack against a Target he Target becomes vile touched any healing done to the Target is instead considered vile damage and the target takes damage instead of healing the amount rolled healing can only be done on concentrated or Hallowed Ground. in addition Target will take 1d6 vile damage each day at dawn.
Shadow travel. If the blightwalker is in dim light or Darkness it can see it can teleport up to 60 ft within same damn light or Darkness. BlightWalker Gains advantage on attack against any Targets until the end of turn.
Martial adept. Superiority die 1D6. Maneuver save DC 16.
Riposte when Target misses an attack on blightwalker it can use its reaction to add its superiority dice and an attack on the target adding its superiority dice to the damage roll.
Sweeping attack when blightwalker Make a successful attack on a Target it can expend its superiority die you also hit an additional Target 5 ft of the blightwalker if it is a successful attack it does the same damage as it would on the first Target.
Multiattack. Blight Walker makes four longsword or Greatsword attacks
Longbow. +8 to hit, range 5ft., one target. Hit: 8(1d8 + 4) slashing damage.
Greatsword. + 8 to hit, reach 5 ft., one target. Hit: 12 ( 2d6 + 4) slashing damage.
Deathgaze. The blightwalker targets one creature it can see within 30 feet of it. The target must succeed on a DC 16 Constitution saving throw against this magic or take 3d10 necrotic damage
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