Armor Class
14
(natural armor, because dressed in kelp)
Hit Points
30
(5d10 + 8)
Speed
30 ft., Swim 35 ft., Burrow 26 ft.
STR
20
(+5)
DEX
12
(+1)
CON
17
(+3)
INT
11
(+0)
WIS
11
(+0)
CHA
3
(-4)
Saving Throws
STR +7, CON +5
Skills
Animal Handling +1, Nature +3, Survival +2
Damage Vulnerabilities
Cold, Lightning
Damage Resistances
Bludgeoning
Damage Immunities
Acid
Condition Immunities
Grappled
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Common, Goblin
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Brute. A melee weapon deals one extra die of its damage when the bugswamper hits with it (included in the attack).
Actions
Kelp Whip. Melee Weapon
[roll]1d6+2[/roll] Acid dmg
Description
Bugswampers are swamp variants of bugbears. They clothe themselves with ooze and rotten kelp to pass as swamp plants and surprise unsuspecting tourists and dungeoneers. They have great constitution from trudging around in sludge all day. When threatened, they will eject swamp sludge from their slimy, ooze-based body until prepared to fight with their kelp whips.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/21/2024 9:45:53 PM
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10
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1
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1
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Coming Soon
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2/11/2024 9:02:05 PM
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11
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1
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2
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Coming Soon
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2/11/2024 9:07:35 PM
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11
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1
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3
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Coming Soon
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