Huge Monstrosity, Unaligned
Armor Class 18 (natural armor)
Hit Points 152 (12d12 + 80)
Speed 40 ft.
STR
20 (+5)
DEX
12 (+1)
CON
19 (+4)
INT
3 (-4)
WIS
7 (-2)
CHA
7 (-2)
Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Actions

Multiattack. The porcubear makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Legendary Actions

The porcubear can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The porcubear regains spent legendary actions at the start of its turn.

Spike throw: Ranged Weapon Attack: +7 to hit, range 30-foot cone. Hit: 7 (1d8 + 3) piercing damage.

Spike burst: The porcubear explodes all spikes that have been thrown. Each creature in that area must make a DC 19 Dexterity saving throw, taking 36 (12d6) fire damage on a failed save, or half as much damage on a successful one. 

 

Description

A monstrous cross between giant porcupine and a bear, an porcubear's reputation for ferocity and aggression makes it one of the most feared predators of the wild.

Habitat: ForestMountain

OakLeafWarrior

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