Multiattack. The porcubear makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
The porcubear can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The porcubear regains spent legendary actions at the start of its turn.
Spike throw: Ranged Weapon Attack: +7 to hit, range 30-foot cone. Hit: 7 (1d8 + 3) piercing damage.
Spike burst: The porcubear explodes all spikes that have been thrown. Each creature in that area must make a DC 19 Dexterity saving throw, taking 36 (12d6) fire damage on a failed save, or half as much damage on a successful one.
Description
A monstrous cross between giant porcupine and a bear, an porcubear's reputation for ferocity and aggression makes it one of the most feared predators of the wild.
Comments