- Shadow Camouflage: The Shadow Wolf can blend into shadows, granting it advantage on Stealth checks.
- Ethereal Step: Can move through other creatures and objects as if they were difficult terrain. It leaves no trace behind and incurs no attack of opportunity.
- One with the Shadow: Freely hides and moves between shadows, including those cast by its companions or designated by its master.
- Destruction: Once per long rest, the Shadow Wolf unleashes a concentrated blast of shadow energy, devastating anything in its path.
- Shadow Bond: The Shadow Wolf shares a mystical bond with its ranger companion, allowing them to communicate telepathically over short distances.
- Night's Vigilance: While in darkness or shadow, the Shadow Wolf and its ranger gain a bonus to Perception checks, ever watchful for threats lurking unseen.
- Aura of Twilight: In dim light or darkness, allies within a certain radius of the Shadow Wolf gain advantage on saving throws against being frightened.
Shadow Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 4 (1d6) necrotic damage. The Shadow Wolf's bite, infused with shadow, drains the essence of its prey, weakening them with its necrotic touch.
Shadow Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have its strength score reduced by 1d4 for 1 minute. A target can repeat the saving throw at the end of each of its turns, dispelling the effect on itself with a success. Through its shadow-infused claws, the Shadow Wolf rends the strength from its adversaries, leaving them vulnerable.
Shadow Leap: Once per turn, the Shadow Wolf can teleport up to 30 feet to an unoccupied space it can see. This movement does not provoke opportunity attacks. Upon arrival, if the Shadow Wolf chooses, it can make a Shadow Bite attack as part of the same action.
Shadow Meld: As a bonus action, the Shadow Wolf can meld into the shadows, granting it temporary invisibility until the start of its next turn or until it attacks, casts a spell, or takes a damage. This ability allows the Shadow Wolf to slip away from its foes' grasp or position itself strategically on the battlefield, embodying its affinity for the shadowy realms it navigates. While using Shadow Meld, the Shadow Wolf also gains advantage on its next attack roll, as it emerges from the shadows to strike.
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Shadow's Aegis: In response to taking damage, the Shadow Wolf can momentarily become incorporeal, reducing the damage by half. This reaction can be used a number of times equal to the Shadow Wolf's Wisdom modifier (minimum of once). It regains all expended uses at the end of a long rest.
Eclipse Counter: When a creature the Shadow Wolf can see attacks it with an attack that misses, it can use its reaction to teleport up to 15 feet to an unoccupied space it can see and make a Shadow Bite attack against the attacker.
The Shadow Wolf can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Shadow Wolf regains spent legendary actions at the start of its turn.
- Detect: The Shadow Wolf makes a Wisdom (Perception) check.
- Shadow Move: The Shadow Wolf moves up to half its speed without provoking opportunity attacks.
- Ethereal Assault (Costs 2 Actions): The Shadow Wolf can use Ethereal Step and make a Shadow Bite attack in the same action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Shadow Wolf, a creature born of twilight and enshrouded in the mysteries of the night, manifests as a spectral entity that blurs the line between the physical and ethereal realms. Its fur, a swirling mass of darkness, absorbs light and radiates an aura of otherworldly cold. Eyes glowing with an eerie, luminescent hue, the Shadow Wolf gazes upon the world with a wisdom granted by its connection to the shadow realm. Medium to large in size, it possesses a form that seems to fluctuate, at times appearing solid and imposing, at other moments almost insubstantial, as if made of mist and shadow.
This mystical beast moves with a silent grace, leaving no trace as it traverses through the darkest of nights. Its presence is felt rather than heard, a chill in the air, a fleeting movement in the corner of one's eye. In combat, the Shadow Wolf strikes with precision and agility, its attacks infused with the essence of shadow, weakening its foes even as it tears into them with fangs and claws made of darkness solidified.
Bound to a ranger through a bond forged in the shadowy depths, the Shadow Wolf exhibits unwavering loyalty, its connection to its companion transcending mere companionship to become something deeper, a unity of spirits. Together, they walk the paths less traveled, guardians of the twilight, where light and darkness meet.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.