Medium Swarm of Medium undead, Chaotic Evil
Armor Class 25 Natural
Hit Points 100 (100d20 + 100)
Speed
STR
20 (+5)
DEX
20 (+5)
CON
20 (+5)
INT
15 (+2)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +10
Skills Athletics +0
Condition Immunities Frightened, Poisoned
Senses Blindsight, Passive Perception 20
Languages Undercommon
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a 6-level spellcaster. Its spellcasting ability is [ability score] (spell save DC 5, +3 to hit with spell attacks). The [Killer Sans] has following [warlock] spells prepared:
Cantrips (at will): [True Strike], [Eldritch Blast] 
1st level (5 slots): [Hellish Rebuke, [Expeditious Retreat] 

3rd level (4 slots): [Vampiric Touch]

4th level (3 slots): [Dimension Door]

5th level (2 slots): [Flame Strike]

Actions

Action Melee Attack. fight: +10 to hit, reach 5 ft., 1 target. Hit: 1 (9d10 + 9) [slicing] damage and sends his Target back 25ft

Action Ranged Attack. knife throw Attack: +3 to hit, range 40 ft., 1 target. Hit: 1 (5d20) [piercing] damage.

Bonus Actions

Extra Attack:You can attack twice, instead of once, whenever you take the Attack action on your turn.

Extra Attack:You can attack twice, instead of once, whenever you take the Attack action on your turn.

Extra Attack:You can attack twice, instead of once, whenever you take the Attack action on your turn.

Extra Attack:You can attack twice, instead of once, whenever you take the Attack action on your turn.

Extra Attack:You can attack twice, instead of once, whenever you take the Attack action on your turn.

 

Reactions

Reaction Name. parry:as a reaction he carries the next attack deflecting all damage

counter strike:as a reaction stab your opponent dealing (5d20) [piercing] damage with a range of 40 ft ignoring AC

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

5'11 Unlike others like him his eyes are constantly empty and they have black goop dripping out of them

 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: undeadmonstrosity

enigmaticN

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