Medium Humanoid, Chaotic Evil
Armor Class 18 Natural armor
Hit Points 190 (20d8 + 60)
Speed 30 ft., Fly 40 ft. (Hover)
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
11 (+0)
WIS
16 (+3)
CHA
18 (+4)
Damage Vulnerabilities Cold
Damage Resistances Necrotic
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 120 ft, Passive Perception 13
Languages Common
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Insect aura: Any creature that starts its turn within 5 ft of Bela must make a DC 13 Constitution saving throw or take 11 (2d6+4) piercing damage. On a success you take half damage. 

Petrifying death: If Bela is reduced to 0 health, she turns to stone as she dies, and then shatters.

Chill: If Bela is subjected to cold damage, she is no longer immune to any damage type, has no flying speed, and cannot use her Scattering Flies reaction until the beginning of her next turn.

Actions

Multiattack: Bela can make two attacks; one with her Sickle and one with her bite if its available.

Sickle: Melee weapon attack +7 to hit, reach 5 feet, one target, Hit: 26 (4d12+4) slashing damage. 

Bite: Melee weapon attack +5 to hit, reach 5 feet, Hit: 16 (3d8+2) piercing damage, additionally Bela regains half the damage dealt. 

Reactions

Scattering Flies: If Bela were to be hit by an attack, she may turn to flies and travel to a location up to 30 ft away, no opportunity attacks can be made.

tsterbenz19

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