Small Plant, Neutral
Armor Class 15 Natural Armor
Hit Points 1 (1d4 + 1)
Speed 25 ft.
STR
10 (+0)
DEX
10 (+0)
CON
18 (+4)
INT
3 (-4)
WIS
3 (-4)
CHA
3 (-4)
Senses Passive Perception 10
Languages Telepathy
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (d6 + 0) bludgeoning damage.

Reactions

Take the Bullet. The bodyguard minion throw's it'self in front of an attack targeting any friendly creature, taking all the damage from one attack and dying in the process no matter what damage that attack deals. 

Description

The bodyguard minion is a piece of bark that serves the green and Will jump in front of any attack targeting it's friends, sacrificing itself in the process.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
2/15/2024 8:20:39 AM
1
1
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Coming Soon

Monster Tags: plant

Habitat: Forest

Elakas_yelfir

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