Medium Humanoid, Any Alignment
Armor Class 13 Natural armour
Hit Points 8 (4d4)
Speed 35 ft.
STR
8 (-1)
DEX
18 (+4)
CON
10 (+0)
INT
15 (+2)
WIS
15 (+2)
CHA
12 (+1)
Saving Throws DEX +6
Skills Deception +3
Damage Resistances Fire, Necrotic
Condition Immunities Frightened, Unconscious
Senses Darkvision, Passive Perception 18
Languages Common, Thieves' Cant, Undercommon
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Shadow enhanced. This creature gets advantage on attack roles whilst in dim light or darkness.

Actions

Hell blade. The creature uses an action to make a melee attack against a creature within 5 feet using its hell blade. On a hit the creature takes 2d6 piercing damage and 1d6 fire damage in 2 rounds time or if combat ends, at the end of combat.

Shadow phase. As a bonus action this creature can teleport to a space with dim light or darkness. 

Reactions

Block. This creature can use its reaction to roll a d20 when being attacked by a melee attack, it can do this before or after the attack roll. On a 11-20 the shadow killer blocks the attack and only takes 1/4 of the damage.

Description

this creature is a soulless body obscured by a cloak, it is sometimes created by powerful fiends to do their bidding on the material plane. Thea creatures thrive in darkness and carry swords that can light their foes on fire called he’ll blades. The fire they light is magical and cannot seal wounds.

RegeMUN

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