Echolocation. The Chiroptera can't use its blindsight while deafened.
Keen Hearing. The Chiroptera has advantage on Wisdom(Perception) checks that rely on hearing.
Spider climb. The Chiroptera can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Vampire Weaknesses. Forbiddance: the Chiroptera can't enter a residence without an invitation from one of the occupants.
Muliattack. The Chiroptera can make two attacks, only one of which can be a bite attack.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the Chiroptera, incapacitated, or restrained. Hit: 6 (1d6 + 3) piercing damage plus 4(2d4) necrotic damage. The target's hit point maximum is reduced by the amount equal to the necrotic damage taken. the reduction lasts until the target takes a long rest.
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