Medium Monstrosity, Neutral Evil
Armor Class 14 (natural armor)
Hit Points 66 (8d8 + 30)
Speed 30 ft., Swim 30 ft.
STR
13 (+1)
DEX
16 (+3)
CON
11 (+0)
INT
7 (-2)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws DEX +5
Skills Stealth +5
Damage Resistances Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Acid
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands Druidic but can’t speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Acid Blood. A creature that hits it with a melee attack while within 5 feet of it takes 4 (1d8) acid damage.

Actions

Multiattack. The snake makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) Acid damage.

Tail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage and is grappled. A grappled creature takes 3 (1d6) bludgeoning damage at the start of their turn.

Habitat: Swamp

zmithaugen

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