Armor Class
16
(studded leather)
Hit Points
100
(8d20 + 16)
Speed
30 ft., Climb 15 ft.
STR
14
(+2)
DEX
18
(+4)
CON
14
(+2)
INT
10
(+0)
WIS
16
(+3)
CHA
10
(+0)
Saving Throws
STR +5, DEX +7
Skills
Acrobatics +6, Perception +9, Stealth +7
Damage Resistances
Slashing
Senses
Passive Perception 19
Languages
common and two other languages
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Group Morale. While it has more than half its hit points, the battalion has advantage on saving throws against being charmed, frightened, paralyzed, stunned, restrained, or knocked prone.
High Ground. For every 30 feet above a target this battalion is, the range of its Volley attack increases by 30 feet, to a maximum of 600 feet
Actions
Volley. Ranged Weapon Attack: +6 to hit, one target, 150ft. range. Hit: 25 (6d6+4) piercing damage, or 12 (3d6+2) if the battalion has half of its hit points or fewer
Comments