Huge Plant, Any Evil Alignment
Armor Class 13 (natural armor)
Hit Points 59 (7d12 + 14)
Speed 20 ft.
STR
19 (+4)
DEX
6 (-2)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Senses Passive Perception 10
Languages One language known by its creator
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.

Unexpected Foe. The tree has advantage on Stealth checks in areas where similiar trees are likely to be found.

Actions

Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage.

Bonus Actions

Transplantation (1/day). If there is a non-awakened tree of the same species of similar size within 100ft, the tree can sink underground and take its physical place, destroying the original tree in the process. The tree can do this to another awakened tree with whom it is friendly if it succeeds on an opposed Strength check.

Monster Tags: Misc Creatureplant

Habitat: Forest

SatsumaShark

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