Armor Class
12
leather armor
Hit Points
16
(3d8 + 3)
Speed
30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
12
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
12
(+1)
Saving Throws
DEX +3
Skills
Arcana +2
Damage Resistances
Cold
Senses
Darkvision 60ft., Passive Perception 10
Languages
Common, Abyssal
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Ice Shard: Ranged Weapon Attack: +3 to hit, range 30/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 2 (1d4) cold damage.
Freezing Touch: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) cold damage, and the target's speed is reduced by 10 feet until the start of the cryomancer's next turn.
Description
Emberheart Cryomancers focus on physical attacks infused with cold damage to represent their mastery over ice
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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2/17/2024 8:22:16 AM
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2
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1
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Coming Soon
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