Small Humanoid (Halfling), Lawful Good
Armor Class 18 (chain mail, shield)
Hit Points 22 (5d6 + 5)
Speed 25 ft.
STR
16 (+3)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws DEX +5
Damage Resistances Poison
Senses Passive Perception 11
Languages Common, Halfling
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Halfling Resilience. Biarry has advantage on saving throws made to avoid or end the frightened or poisoned condition on himself.

Halfling Nimbleness. Biarry can move through the space of any medium or larger creature.

Actions

Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. An attack with this weapon scores a critical hit on a roll of 19 or 20.

Bonus Actions

Second Wind. Biarry heals 10 (1d10+5) hit points.

Reactions

Protection. When an attacker Biarry can see makes an attack roll against a creature within 5 feet of him, he can impose disadvantage on the attack roll.

Description

The Loyalhins were a tribe of Talentan halflings who sided with Cyre in the Last War. Now they are all either dead due to the Mourning or scraping out a living in Gatherhold, under the suspicious eyes of their neighbors.

In Gatherhold arguing for assistance in the war when the Mourning occurred, Biarry is a confident natural hero trying to blend the Cyran Appreciation and his Talentan heritage while maintaining good spirits in times of tragedy.

Monster Tags: NPC

Habitat: GrasslandHillUrban

Recently_Discovered

Comments

Posts Quoted:
Reply
Clear All Quotes