Armor Class
14
natural armor
Hit Points
82
(11d10)
Speed
50 ft., Climb 30 ft.
STR
18
(+4)
DEX
15
(+2)
CON
15
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
6
(-2)
Skills
Perception +3, Stealth +6
Senses
Darkvision 60, Passive Perception 13
Languages
--
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Keen Smell: Azrael has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Actions:
- Multiattack: Azrael makes two attacks: one with its bite and one with its claws.
- Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (1d10 + 4) piercing damage.
- Claws: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 4) slashing damage.
Pounce (Recharge 5-6): If Azrael moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, Azrael can make one bite attack against it as a bonus action.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/18/2024 2:06:31 AM
|
2
|
1
|
--
|
Coming Soon
|
Comments