Medium Celestial, Any Alignment
Armor Class 18 (plate)
Hit Points 60 (8d8 + 24)
Speed 40 ft.
STR
20 (+5)
DEX
14 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
17 (+3)
CHA
14 (+2)
Saving Throws CHA +5
Skills Perception +6
Damage Resistances Necrotic, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned, Prone
Senses Truesight 60 ft, Passive Perception 16
Languages Celestial, Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Divine Weapon. The angel's weapon attacks are magical. When the angel hits with it's weapon, the weapon deals an extra 2d4 radiant damage (included in the attack).

Aura of Rebuke. any space within 10 feet of the angel counts as difficult terrain for enemy creatures. Additionally, whenever an enemy creature moves within the aura or starts its turn there, it must make a dexterity saving throw (dc 14). On a failed save, the creature is pushed 10 feet away from the angel.

Innate Spellcasting (at will). The angel can innately cast warding bond, requiring no material components. Its innate spellcasting ability is Wisdom.

Actions

Multiattack. The Angel makes two greatsword attacks.

Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 targetHit. 12 (2d6+5) slashing damage, and 5 (2d4) radiant damage.

Divine Rebuke (Recharge 5–6). The angel sends out a wave of radiant power. Each creature in a 20 foot radius must make a dexterity saving throw (dc 13) or take 21 (6d6) radiant damage and be knocked prone. On a successful save, a creature takes half damage and is not knocked prone.

Bonus Actions

Protective Shell (Recharge 5–6). The angel empowers itself and any allies within 10 feet of it, granting them each 10 2d6 + 3 temporary hit points.

Description

Angels of protection are a variety of angels devoted to the role of guardian or caretaker for important individuals or places.

Relentless Guardian. Once an angel of protection has been assigned a place or person to protect, it will protect them above all else until it is destroyed. An angel will not take direct action against a creature unless that creature has shown itself to be a threat to it's charge, in which case it will unleash it's full power against the target.

Monster Tags: ArmorAngel

Athearion

Comments

Posts Quoted:
Reply
Clear All Quotes