Large Monstrosity, Chaotic Evil
Armor Class 25 Natural
Hit Points 584 (4d20)
Speed
STR
20 (+5)
DEX
17 (+3)
CON
17 (+3)
INT
4 (-3)
WIS
3 (-4)
CHA
5 (-3)
Skills Intimidation +25
Damage Vulnerabilities Cold, Fire
Condition Immunities Charmed, Unconscious
Senses Passive Perception 5
Languages Common, Infernal Infernal comman
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Blood connect. Any attacks that remove limbs or any wounds instantly connect and heals 5 hit points 

Actions

Blood domain.change the surrounding environment into a domain of blood and get plus 2 two any roll

Blood blade. Melee Weapon Attack: +# to hit, reach 30 ft., # target. Hit: 1 (4d6+ 2) [blugoning] damage. 

Blood shoot. RangedWeapon Attack: +# to hit, range 30/120 ft., # target. Hit: 1 (6d4 + 1) [ peircing] damage.

Bonus Actions

Blood blade. Melee Weapon Attack: +# to hit, reach 30 ft., # target. Hit: 1 (4d6+ 2) [blugoning] damage. 

Reactions

Blood shield. Roll a d20 every time attack and if the roll is above 18 only half damage is taken.

Description

A giant monster made of blood and bones of all its victims and all it wants is to be strong enough to kill a god.

Monster Tags: abberationmonstrosity

Habitat: MountainUnderdark

Legoland26

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