Potion Brewer. Fiora is proficient with alchemist's supplies and herbalism kits.
Spellcasting. Fiora is a 3rd-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). Fiora has following wizard spells prepared:
Cantrips (at will): mending, prestidigitation, shocking grasp
1st level (4 slots): color spray, mage armor, magic missile, unseen servant
2nd level (2 slots): alter self
Claws (Requires Alter Self). Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) slashing damage. This attack is magical.
Draught Pitch. Ranged Weapon Attack: +5 to hit, range 60 ft., one target. Hit: 6 (1d6+3) damage. Roll a d6 to determine damage type, using the following table:
- Fire
- Poison
- Cold
- Acid
- Lightning
- Thunder
Shifting (Recharges after a Short or Long Rest). As a bonus action, Fiora takes on a more bestial form for 1 minute or until she dies. When she shifts, she gains 5 temporary hit points and her walking speed increases by an additional 5 feet.
Swiftstride. While shifted, Fiora can move up to 10 feet as a reaction (without provoking opportunity attacks) when an enemy ends its turn within 5 feet of her.
Description
Fiora is one of the finest alchemists in the region, but also one of the hardest to find. She lives in the forest brewing potions, fending for herself, and only offering her services to those who make the transaction extremely worthwhile for her.
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