Armor Class 23 Natural Armor
Hit Points 97 (7d8 + 13)
Speed 120 ft.
STR
16 (+3)
DEX
18 (+4)
CON
15 (+2)
INT
9 (-1)
WIS
13 (+1)
CHA
17 (+3)
Saving Throws STR +5, DEX +6
Damage Resistances Fire, Poison, Psychic
Senses Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Jump. If Azazel moves at least 30 feet in a straight line, it can clear a distance of up to 60 feet when jumping over a chasm, ravine, or other gap. Each foot it clears on the jump costs a foot of movement.

Stunt. On its turn, the driver of the Azazel can expend 10 feet of movement to perform one free vehicle stunt, such as a wheelie or a burnout. Before the stunt can be performed, Azazel must move at least l 0 feet in a straight line. If the driver succeeds on DC 10 Dexterity check using the bike's Dexterity, the stunt is successful. Otherwise, the driver is unable to perform the stunt and can't attempt another stunt until the start of its next turn. If the check fails by 5 or more, Azazel and all creatures riding it immediately fall prone as the bike wipes out and comes to a dead stop.

Prone Deficiency. If Azazel is prone, h can't right itself and is incapacitated until pulled upright

Actions

Drive By. While mounted you can use Azazel's action to drive to a location to make an action of your own or pick up a willing creature. You can then drive away provoking an opportunity that has disadvantage imposed on the roll.

Ram. Melee Weapon Attack: +3 to hit, reach 120 ft., 1 target. Hit: 17 (2d8 + 1) [Bludgeoning damage] damage. 

 

Reactions

Opportunity Attack. You can make an opportunity attack when a hostile creature that you can see moves out of your reach. To make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. The attack occurs right before the creature leaves your reach. (Can only be made while not mounted)

Juke. If the Vehicle is able to move, the driver can use its reaction to grant the Vehicle advantage on a Dexterity saving throw

Description

Azazel was once a proud Balor who tried to overthrow Beleth (one of the archdukes of The Hells) with his 9 brothers. Beleth thought death too kind and in order to shame his would be assassins he had them all turned into various vehicles. Azazel was turned into an infernal designed chopper and gifted to Beleths son, Axel Spell-Smith. Azazel has all his memories and consciousness and is able to communicate telepathically. Azazel hates to be ridden by anyone other than his master. the only exceptions being the rare occasion his masters adventuring group members need him or if Hera Kronodes (his masters girl-friend) rides him. 

Previous Versions

Name Date Modified Views Adds Version Actions
11/25/2023 2:05:43 PM
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Coming Soon
2/19/2024 2:51:39 AM
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Coming Soon
steffenpitta25625

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