Gargantuan Fey (Any Race), Lawful Good
Armor Class 21 Natural Armor
Hit Points 210 (10d12 + 120)
Speed 60 ft., Climb 60 ft.
STR
20 (+5)
DEX
18 (+4)
CON
15 (+2)
INT
22 (+6)
WIS
20 (+5)
CHA
18 (+4)
Saving Throws STR +11, DEX +10, CON +8, INT +12, WIS +11, CHA +10
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Condition Immunities Charmed, Frightened, Paralyzed, Prone, Stunned
Senses Darkvision 120ft, Truesight 100ft, Passive Perception 21
Languages All
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Spellcasting. Cenarius  is a 20-level spellcaster. Its spellcasting ability is 12 (spell save DC 20, +10 to hit with spell attacks). Cenarius  has following Druid spells prepared: 

Cantrips (at will): Mending, Shape Water, Thorn Whip, Thunderclap
1st level (8 slots): Animal Friendship,Charm Person, Create or Destroy Water, Cure Wonds, Earth Tremor, entangle, Faerie Fire, Healing Word, Speak With Animals

2nd level(6 slots):  Barkskin, Healing Spirit, Hold Person, Lesser Restoration, Locate Animals or Plants, Moonbeam, Pass without Trace, Skywrite, Spike Growth.

3rd level(6 slots):  Call Lightning, Conjure Animals, Daylight, Dispel Magic, Plant Growth, Speak with Plants, Wall of Water, Water Breathing, Water Walk, Wind Wall.

4th level(6 slots): Blight, Charm Monster, Conjure Woodland Beasts, Dominate Beast, Freedom of Movement, Guardian of Nature, Ice Storm, Polymorph, Stone Shape, Stoneskin, Wall of Fire

5th level(6 slots): Antilife Shell, Commune with Nature, Geas, Greater Restoration, Maelstrom, Mass Cure Wonds, Reincarnate, Scrying, Wall of Stone, Wrath of Nature

6th level(4 slots): Druid Grove, Find the Path, Heal, Heroes' Feast, Move Earth, Sunbeam, Transport Via Plants, Wall of Thorns, Wind Walk.

7th level(4 slots):  Fire Storm, Regenerate, Reverse Gravity

8th level(2 slots:) Animal Shapes, Control Weather, Sunburst, Feeblemind, Tsunami

9th level(2 slots:) Foresight, Shapechange, Storm of Vengeance, True Resurrection

Actions

Spear. Melee Weapon Attack: +10 to hit, reach 10 ft., 1 target. Hit:  (2d12 + 5) Piercing damage. 

Great Bow. Ranged Weapon Attack: +#10 to hit, range 50/300 ft., 1 target. Hit: (4d10 + 5) Piercing damage.

Legendary Actions

Cenarius has 3 Legendary Action points.

Summon Beast(Costs 1 Action): Cenarius can spend one of his Legendary Action to Summon any beast of his pick (Player choice, up to a CR 8) that will fight for him for 4 rounds.

Mass Healing Word(Cost 2 Actions): Cenarius can spend two of his Legendary Action to cast the 8th level version of Mass Healing Word.
    -(Mass Healing Word: (As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the healing increases by 1d4 for each slot level above 3rd.)

Monster Tags: fey

Habitat: Forest

Diyu_Wolf

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