Spellcasting. Cenarius is a 20-level spellcaster. Its spellcasting ability is 12 (spell save DC 20, +10 to hit with spell attacks). Cenarius has following Druid spells prepared:
Cantrips (at will): Mending, Shape Water, Thorn Whip, Thunderclap
1st level (8 slots): Animal Friendship,Charm Person, Create or Destroy Water, Cure Wonds, Earth Tremor, entangle, Faerie Fire, Healing Word, Speak With Animals
2nd level(6 slots): Barkskin, Healing Spirit, Hold Person, Lesser Restoration, Locate Animals or Plants, Moonbeam, Pass without Trace, Skywrite, Spike Growth.
3rd level(6 slots): Call Lightning, Conjure Animals, Daylight, Dispel Magic, Plant Growth, Speak with Plants, Wall of Water, Water Breathing, Water Walk, Wind Wall.
4th level(6 slots): Blight, Charm Monster, Conjure Woodland Beasts, Dominate Beast, Freedom of Movement, Guardian of Nature, Ice Storm, Polymorph, Stone Shape, Stoneskin, Wall of Fire
5th level(6 slots): Antilife Shell, Commune with Nature, Geas, Greater Restoration, Maelstrom, Mass Cure Wonds, Reincarnate, Scrying, Wall of Stone, Wrath of Nature
6th level(4 slots): Druid Grove, Find the Path, Heal, Heroes' Feast, Move Earth, Sunbeam, Transport Via Plants, Wall of Thorns, Wind Walk.
7th level(4 slots): Fire Storm, Regenerate, Reverse Gravity
8th level(2 slots:) Animal Shapes, Control Weather, Sunburst, Feeblemind, Tsunami
9th level(2 slots:) Foresight, Shapechange, Storm of Vengeance, True Resurrection
Spear. Melee Weapon Attack: +10 to hit, reach 10 ft., 1 target. Hit: (2d12 + 5) Piercing damage.
Great Bow. Ranged Weapon Attack: +#10 to hit, range 50/300 ft., 1 target. Hit: (4d10 + 5) Piercing damage.
Cenarius has 3 Legendary Action points.
Summon Beast(Costs 1 Action): Cenarius can spend one of his Legendary Action to Summon any beast of his pick (Player choice, up to a CR 8) that will fight for him for 4 rounds.
Mass Healing Word(Cost 2 Actions): Cenarius can spend two of his Legendary Action to cast the 8th level version of Mass Healing Word.
-(Mass Healing Word: (As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the healing increases by 1d4 for each slot level above 3rd.)
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