Medium Monstrosity, Chaotic Evil
Armor Class 14
Hit Points 40 (8d10 + 7)
Speed 20 ft., Fly 40 ft.
STR
13 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws DEX +5, WIS +4
Damage Vulnerabilities Cold
Damage Resistances Acid, Fire
Condition Immunities Charmed, Frightened
Senses Passive Perception 15
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Delerium Weapons : When the harpy hits a creature with a weapon attack , that creature must make a DC 13 Con Save , on a failed roll of 5 or more the target gains 1 level of contamination.

Cunning Action : Can Dash , Disengage or Hide as a bonus action . 

Actions

Multiattack. The harpy makes two attacks: one with its claws and one with its club.

Claws. Melee Weapon Attack: reach 5ft , d20+5 to hit , d6+4 damage .

Club. Melee Weapon Attack , reach 5ft , d20+5 to hit , d8+4 bludgeoning damage.

Repulsive Scream : Any creature other than a harpy that can hear this creature within 60ft must suceed oon a DC 14 Charisma Save or be frightened of the Harpy for 1 minute. A creature that suceeds this save is immune to this effect for 24 hours. A creature may attempt to make the save again at the end of each of its turns.

 

Description

These delerium infused and delerium weapon weilding crimson harpies are the sisters of the Crimson Countess and serve her .

Habitat: CoastalForestHillMountain

GrimmlyTRN

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