Tiny Beast, Unaligned
Armor Class 10
Hit Points 3 (1d4 + 1)
Speed 0 ft., Swim 10 ft.
STR
2 (-4)
DEX
10 (+0)
CON
12 (+1)
INT
1 (-5)
WIS
10 (+0)
CHA
1 (-5)
Skills Stealth +2
Damage Vulnerabilities Lightning
Condition Immunities Blinded
Senses Blindsight 30 ft., Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Tendrils. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: The target must make a DC 10 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one. On a failed save the target is also poisoned. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Previous Versions

Name Date Modified Views Adds Version Actions
8/3/2019 4:19:45 PM
4
0
1
Coming Soon

Monster Tags: Misc Creature

Habitat: Underwater

JohnnyMaverik

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