Blood Frenzy. The Crab Shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Amphibious. The Crab Shark can breathe both out and in water.
Crab Shuffle. Crab shark moves at full speed sideways and half speed walking straight forward. Zig Zagging is a common practiced.
Mutiattack 2. one with its bite and claw.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 6) piercing damage.
Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 6) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained, and can only grapple two targets.
Description
a creature found along the coast and sea caves, with the body of a shark, but limbs and eyes of a crab. Covered in shell like armor, this creature hunts ferociously since not much can hurt it.
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