Armor Class
8
Slime
Hit Points
18
(3d10 + 3)
Speed
30 ft., To move the blob must take all 30ft of movement at once in a single direction by jumping
STR
8
(-1)
DEX
10
(+0)
CON
8
(-1)
INT
3
(-4)
WIS
5
(-3)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning, Cold, Lightning; Bludgeoning, Piercing, and Slashing by Silvered Weapons
Damage Resistances
Fire, Piercing, Slashing
Damage Immunities
Poison
Senses
Passive Perception 7
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Poison AoE. The blob squeezes itself causing poisons gas spews out, any creature within 10ft of the blob takes 4 (1d8) [poison] damage and becomes poisoned for 12 seconds. While poisoned, the target takes (1d4) [poison] damage on all following turns.
Description
A smelly lump of sticky matter.
On death all blobs drop 1 Ooze.
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