Medium Humanoid (Leonin), Lawful Good
Armor Class 19 Plate+1
Hit Points 350 (23d20 + 120)
Speed 35 ft., Climb 30 ft.
STR
22 (+6)
DEX
16 (+3)
CON
24 (+7)
INT
14 (+2)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws STR +13, CON +14, CHA +11
Skills Acrobatics +15, Athletics +17, Insight +10, Survival +11
Condition Immunities Charmed, Frightened
Senses Passive Perception 16
Languages --
Challenge 22 (41,000 XP)
Proficiency Bonus +7
Traits

Master of Arms. Apollos has mastered every martial weapon, so much so when he makes an attack with any one they have advantage unless the target in question gives disadvantage in which case it is normal roles instead. Also whenever Apollos deals Slashing, Bludgeoning or Piercing damage with any martial weapon the first attack is always at max damage(even if it crits)

Crusher. Apollos is practiced in the art of crushing his enemies, Once per turn, when he hits a creature with an attack that deals bludgeoning damage, he can move it 5 feet to an unoccupied space, provided the target is no more than one size larger than himself. When Apollos scores a critical hit that deals bludgeoning damage to a creature, attack rolls against that creature are made with advantage until the start of your next turn.

Piercer. Whenever Apollos attacks with a weapon that does piercing damage he can reroll one damage dice (piercing) and one additional damage dice in case of critical hit.

Slasher. Once per turn when Apollos hits a creature with an attack that deals slashing damage, he can reduce the speed of the target by 10 feet until the start of his next turn.When he scores a critical hit that deals slashing damage to a creature, he grievously wounds it. Until the start of his next turn, the target has disadvantage on all attack rolls.

Might of the Strong. While Apollos is wearing Heavy Armor he has resistance to all damage but psychic and any damage he takes is reduced by his CON modifier plus (1d4).

Actions

Multi-attack. Apollos can attack 4 times with his two weapons; Gargoyle’s Lament and Moon Render

Gargoyle Lament. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 14 (1d12 + 8) slashing damage. And then an additional (1d12) damage to any petrified or frightened creature. Upon a successful attack that target must succeed a DC 14 CON or have their flesh slowly turn to stone. Causing -1 to DEX throws and -5ft to movement speed lasting for 3 turns (this effect stacks). Upon 3 failures within the 3 turns the target is petrified for 5 days.

Moon Render. Versatile Weapon Attack: +15 to hit, range 10ft., one target. Hit: 12 (1d10 + 7) Slashing damage. Or throw it for 11 (1d8 + 7) piercing damage. Plus (2d4) radiant damage under the moonlight.

Ravenous Cleave (Recharge 4-6). Apollos attacks in an arc with both weapon simultaneously. When he does so any creature DC20 DEX save within 10ft in front of him take (6d10) slashing damage and then he sends shining arcs of force towards anyone within a 60ft long 10ft line in front of him, taking (6d10) Force damage on a fail and half on a success.

Bonus Actions

Action Surge (2/day). Apollos can make a addition attack action.

Reactions

Parry. If Apollos is attacked by any weapon attack he can add +6 to his AC.

WannaCmyDeck

Comments

Posts Quoted:
Reply
Clear All Quotes