Armor Class
16
Hellstaff (AC 15 without hellstaff)
Hit Points
127
(15d8 + 44)
Speed
30 ft.
STR
15
(+2)
DEX
13
(+1)
CON
18
(+4)
INT
13
(+1)
WIS
16
(+3)
CHA
21
(+5)
Saving Throws
DEX +5, WIS +7, CHA +9
Skills
Arcana +5, Perception +7
Damage Resistances
Cold, Fire, Lightning
Damage Immunities
Poison
Condition Immunities
Frightened, Poisoned
Senses
Darkvision 120 ft., Passive Perception 18
Languages
Abyssal, Common, Infernal
Challenge
12 (8,400 XP)
Proficiency Bonus
+4
Traits
Hellstaff. The adrammelech holds a staff that augments its power. While attuned to this staff, the adrammelech has a +1 bonus to AC, and allows the adrammelech to maintain concentration on two spells.
Innate Spellcasting. The adrammelech’s innate spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At Will: Bane, Dispel Magic, Hex, Ray of Sickness
3/Day: Blindness/Deafness, Crown of Madness, Web
1/Day: Contagion, Harm
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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2/13/2024 3:34:02 AM
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8
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1
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Coming Soon
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2/21/2024 6:07:29 AM
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10
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1
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1.1
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Coming Soon
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