Medium Monstrosity, Unaligned
Armor Class 14 Natural Armor
Hit Points 52 (7d8 + 21)
Speed 30 ft., Walk 10 ft.
STR
16 (+3)
DEX
10 (+0)
CON
16 (+3)
INT
2 (-4)
WIS
10 (+0)
CHA
2 (-4)
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Mandibles. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 3) piercing damage, and the moth attaches to the target. While attached, the moth can’t make Mandible attacks. The moth can detach itself by spending 5 feet of its movement. As an action, a creature within reach of the moth can try to detach the moth, doing so with a successful DC 13 Strength check.

Blood Drain. The moth deals 10 (2d6 + 3) necrotic damage to one creature it is physically attached to, provided that creature isn’t a Construct or an Undead. The moth then regainst hit points equal to the damage dealt.

Previous Versions

Name Date Modified Views Adds Version Actions
2/21/2024 6:48:23 PM
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Coming Soon
HeyImTojo

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