Gargantuan Monstrosity, Unaligned
Armor Class 20 (natural armor)
Hit Points 280 (18d20 + 90)
Speed 60 ft., Burrow 40 ft.
STR
30 (+10)
DEX
12 (+1)
CON
25 (+7)
INT
1 (-5)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws STR +16, CON +13
Skills Athletics +8, Stealth +5
Damage Vulnerabilities Cold, Radiant, Slashing
Damage Resistances Acid, Necrotic, Psychic
Damage Immunities Poison
Condition Immunities Blinded, Paralyzed, Poisoned, Prone
Senses Blindsight 60 ft., Tremorsense 60 ft., Passive Perception 13
Languages --
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Tunneler. The worm can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake.

Assassinate.  During its first turn, the worm has advantage on attack rolls against any creature that hasn't taken a turn yet. Any hit the worm scores against a surprised creature is a critical hit.

 

Actions

Multiattack. The worm makes two attacks: one with its bite and one with its stinger.

Bite. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 22 (3d8 + 9) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 19 Dexterity saving throw or be swallowed by the worm. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the worm, and it takes 21 (6d6) acid damage at the start of each of the worm's turns.

If the worm takes 30 damage or more on a single turn from a creature inside it, the worm must succeed on a DC 21 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the worm. If the worm dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.

Tail Stinger. Melee Weapon Attack: +14 to hit, reach 10 ft., one creature. Hit: 19 (4d6 + 9) piercing damage, and the target must make a DC 19 Constitution saving throw, taking 46 (15d6) poison damage on a failed save, or half as much damage on a successful one.

Poison Spew. Ranged Attack: Create a 20foot radius cloud of poison. Range 50 feet. All creatures within the cloud must make a DC 19 Constitution saving throw, taking 56 [rollable](14d8) poison damage on a failed save, or half as much damage on a successful one.

Description

A gargantuan worm of pitch black. This colossal beast has evolved to live within the entanglement of roots beneath great forests, a far cry from its former home in the desert.

Previous Versions

Name Date Modified Views Adds Version Actions
2/21/2024 8:58:53 PM
7
1
5e
Coming Soon

Habitat: ForestSwampUnderdark

Skorpious4859

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