Tiny Swarm of Tiny beasts, Chaotic Neutral
Armor Class 12 Natural
Hit Points 5 (2d4)
Speed 40 ft., Climb 30 ft., Fly 40 ft., Swim 25 ft.
STR
3 (-4)
DEX
15 (+2)
CON
10 (+0)
INT
11 (+0)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws DEX +4, WIS +3
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision, Passive Perception 15
Languages Common Understands, does not speak.
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Detect Invisibility. Within 60 feet of the tressym, magical invisibility fails to conceal anything from the tressym's sight.

Keen Smelling. The tressym has advantage on Wisdom (Perception) checks that rely on smell.

Poison Sense. A tressym can detect whether a substance is poisonous by taste, touch, or smell.

Actions

Claws. Melee Weapon Attack: +0 to hit, reach 5ft., one target. Hit: 2 slashing damage (1d4).

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A tressym was a magical beast resembling a small winged cat. They could be found across the warm and temperate lands of Faerun, and were most common in northern Cormyr, particularly in the village of Eveningstar where they were seen as good luck charms and mascots and praised for keeping down rodents. They were also popular as familiars for good wizards.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: beast companion

Habitat: CoastalForestGrassland

CeaddaWarlock

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