Amphibious. The bullywug can breathe air and water.
Speak with Frogs and Toads. The bullywug can communicate simple concepts to frogs and toads when it speaks in Bullywug.
Swamp Camouflage. The bullywug has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
Standing Leap. The bullywug's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Spellcasting. This bullywug is a shaman, a 4th-level spellcaster. Its spellcasting ability is wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): guidance, poison spray, resistance
1st level (4 slots): entangle, faerie fire, fog cloud, healing word, thunderwave
2nd level (3 slots): hold person, spike growth
Hex (2/day). The bullywug can use a bonus action on its turn to target one creature within 30 feet of it. The target must succeed on a DC 12 Constitution saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bullywug’s next turn.
Quarterstaff. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6(1d8)+2) bludgeoning damage
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