Large Monstrosity, Neutral
Armor Class 14 (natural armor)
Hit Points 52 (6d10 + 18)
Speed 40 ft.
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
4 (-3)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Mutant Senses. The hound is completely blind but has advantage on wisdom (Perception) checks that rely on hearing.

Hunt. If the hound makes a wisdom (Perception) check, it can also dash as a bonus action.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 16 (2d12 + 3) piercing damage. If the target is a large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the creature is also restrained, the hound can bite only the grappled creature, and has advantage on attack rolls to do so.

Description

Persistent hunting dogs, these hounds once scoured the compound island in search for the illusive shadow stalker. Eventually the compound would be internally breached, and the stalker would return to enact revenge against the hounds. Plunging them into contaminated waters eventually deformed the animals; molding flesh over their eyes, growing out their fur, and enlarging their forms. Without owners, these dogs have become wild and lunge at the slightest hint of noise for a chance to gorge their starvation.

1zakaya

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