Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Light Crossbow. Ranged Weapon Attack: +4 to hit, range 80 ft./320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Description
Eks Sik’s crew are a band of sell-swords who are well acquainted with risking life and limb for a chance at a share of treasure. Experience makes them familiar with the ins and outs of mercenary life, and each has harrowing stories of events on the battlefield. From the newest recruit to the most hardened veteran, every member of Eks Sik’s crew of kobold mercenaries are as loyal to their captain as any soldier has ever been to their commander.
Eks Sik and his crew have a unique strategy in battle. They have tamed and ride a hive of kruthik into battle, often burrowing up from underneath their enemies to attack. Eks Sik himself rides a mighty kruthik hive lord named Broodlord. Broodlord’s hive and Eks Sik’s tribe have formed a cooperative, almost symbiotic arrangement. The kruthik do the bulk of the tunneling and digging for both hive and tribe, while the kobolds lay traps that protect both hive and lair alike. Both communities rally in defense of their underground dwellings when necessary, and their cooperation as mercenaries contributes a continuous supply of gold to the kobold hoard, and fresh meat to the kruthik larder.
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