Radiant Death. When the phoenix dies, it explodes. Each creature within 60-feet of it must make a DC 15 Dexterity saving throw, taking 2d6 radiant damage on a failed save, or half as much damage on a successful one.
llumination. The phoenix sheds bright light in a 30-foot radius and dim light for an additional 15 feet.
Multiattack. The phoenix makes two attacks: one with its beak and one with its celestial talons.
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d8 + 4 piercing damage.
Celestial Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6 + 4 radiant damage.
Description
This is intended to be a stead for the "Find Greater Stead" Paladin spell. Uses Griffon base stats with some celestial flair.
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