Armor Class
14
(natural armor)
Hit Points
125
(10d10 + 75)
Speed
60 ft., Fly 80 ft.
STR
20
(+5)
DEX
16
(+3)
CON
18
(+4)
INT
8
(-1)
WIS
4
(-3)
CHA
24
(+7)
Saving Throws
DEX +5, CON +6, WIS −1, CHA +9
Skills
Perception +11, Persuasion +10, Stealth +7
Condition Immunities
Charmed
Senses
Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21
Languages
Common, Draconic
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Actions
Multiattack. It makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d4 + 6) piercing damage plus 2 (1d4) acid damage.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (1d6 + 3) slashing damage.
Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (1d8+ 6) bludgeoning damage.
Dragon breath go brrrr (Recharge 5–6). The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 16 (4d8) acid damage on a failed save, or half as much damage on a successful one.
Legendary Actions
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