Multiattack. The cockatrice makes two attacks: either one with its beak and one with its talons, or two with its talons.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect of petrification is mitigated, as the creature pushes through being petrified and restrained. The creature's speed is reduced to 10 ft., cannot take the dash action, bonus actions, nor reactions, and has a -2 penalty to Strength, Dexterity, Constitution, and attack rolls for the next hour. On a failure, the creature is petrified for 24 hours.
Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) slashing damage.
Description
The cockatrice looks like a hideous hybrid of lizard, bird, and bat. It is infamous for its ability to turn flesh to stone.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/4/2019 12:50:44 AM
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4
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0
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1
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Coming Soon
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8/5/2019 4:54:43 PM
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8
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0
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--
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Coming Soon
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8/5/2019 4:57:16 PM
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7
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0
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2
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Coming Soon
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8/5/2019 9:43:01 PM
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9
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0
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2.5
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Coming Soon
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